Car Back Tent
ZEROZONE | Inflatable Tent
ZEROZONE
Inflatable Tent
● Carry Bag : 25 x 35 x 64 cm Weight: 17 kg (37.48 Lbs)
● Footprint: 192×257 cm
● Inside height: 153 cm
● Inside area : 230 x 183 cm/ 4.2m2
● Seasons:4
House-Tunnel
Inflatable Tent
● Carry Bag : 100 x 60 x 45 cm
● Weight: 25.6 kg (56.44Lbs)Footprint: 420 x 300 cm
● Inside height: 200 cm
● Inside area :420×300 cm/12.6m
● Seasons:4
R&D Process
It all starts with our company culture. Marketers, product designers, customer service and gear specialists all are experienced outdoorspeople at ”171 Outdoor”. So what does this do for Research and Development? Well, instead of hiring additional people just to do research and work on gear development, our entire team is involved! We are our own R&D Team. By regularly using our own gear, we are very familiar with it and know what works, and what we want to improve. Our culture of being our own customers allows us to think of new ways to satisfy needs in the outdoors. Everyone has a voice in product development, and there is a constant stream of new ideas and innovation.
With all the new ideas, some seem to jump out. The more time we spend outdoors, the more ideas develop on solving problems, filling needs, and improving outdoor experiences. We hold weekly team meetings, and often this is where we decide which ideas to put into practice next.


Plan & Prototype
This is where we actually start drawing up design ideas, brainstorming how and where features should go, and getting together lists of materials needed. Sometimes this can take a substantial amount of time, discussion, and deep thought. We weigh the pros and cons of different features, and how we can come up with something that will truly help our customers “Live Ultralight.” Once there is a satisfactory plan made up, we can start putting something together!
Getting prototypes for our gear and products is the next step, and is HUGELY important. Here we try to figure out just how to make the previously mentioned features work well. Things like which fabrics or materials to use, different patterns for sewing, baffling, or structure all have to be figured out.
